top of page
Daniel Garbutt Portfolio
Create Your First Project
Start adding your projects to your portfolio. Click on "Manage Projects" to get started
Final Year Project
For my final year project i created an environment simulator tool/kit within Unity using c#. The idea is that the agents within the world are all independent to each other and gather resources to maintain themselves and create offspring. The AI logic doesn't evolve with each generation but simply increases their basic Stats such as health and speed. Agents can be of 2 types Herbivores and Carnivores, but this is quite easily replaceable as is much of the system.
bottom of page

